Vidar Rapp
Character Art Director at Fall Damage
Stockholm, Sweden
Summary
As Character Art Director I spend my time bringing digital actors to life and pushing the state of the art in games. My work involves concept art, feedback, lighting design, planning and directing, designing workflows, simulating garments, sculpting digital models, building hard surface accessories, directing outsourcing partners, integrating third party assets and setting up PBR-materials and shaders.
Skills
Character ModelingCharacter Design
Software proficiency

Maya

Photoshop

Substance 3D Painter

ZBrush

TopoGun

Marvelous Designer
Productions
Video Game
Wolfenstein: Youngblood
Year
2019
Role
Senior Character Artist
Company
MachineGames Sweden AB
Video Game
Syndicate (2012)
Year
2012
Role
Senior Character Artist
Company
Starbreeze Studios
Video Game
Just Cause 2
Year
2010
Role
Character Artist
Company
Avalanche Studios
Video Game
Just Cause
Year
2006
Role
Character Artist
Company
Avalanche Studios
Experience
Character Art Director at Fall Damage
Stockholm
Lead Character Artist at Fall Damage
Stockholm, Sweden
Lead Character Artist at MachineGames Sweden AB
Uppsala, Sweden
Senior Character Artist at MachineGames Sweden AB
Uppsala, Sweden
February 2011 - July 2019
Lead 3D Artist at Starbreeze Studios
Uppsala, Sweden
February 2010 - February 2011
Senior Character Artist at Starbreeze Studios
Uppsala, Sweden
August 2008 - February 2011
Character Artist at Rebellion
Derby, United Kingdom
September 2007 - August 2008
Character Artist at Avalanche Studios
Stockholm, Sweden
May 2005 - September 2007