Potemkin – Guilty Gear – BRAWL

My final submission to the Polycount BRAWL Tournament, the objective was to re-imagine a character from a fighting game.

I chose to do my own take on Potemkin, from the game Guilty Gear.

Potemkin

A massive slave-soldier of Zepp, a floating continent controlled by a military dictatorship, Potemkin was forced into the first tournament by his superiors. However, during the tournament, the government of Zepp was overthrown in a revolt led by Gabriel, his mentor. Once Gabriel was made president of Zepp, Potemkin pledged his loyalty to the new government as a special agent.

Potemkin likes to draw, but is so strong, he can put four tons of pressure on a pencil with only his fingers. In his free time, he works at a bakery, known by his customers not as a killer, but instead, a gentle baker.

Beauty Shot #1 and #2

Construction Sheet


Texture Sheet

COMP Image: http://www.vidarrapp.se/wp-content/2…comp_image.png

nDo Normal Mapping Toolset

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A tool by Teddy Bergsman

I just want to introduce you to a great (and free!) toolset for quickly designing normal maps without ever leaving Photoshop. nDo is a melting pot of normal creation techniques created by my friend and co-worker Teddy Bergsman.

Sculpt using custom brushes, create volumes from selections, paths or layers, apply filters, generate complexly multifaceted normal maps from height or photographs, rotate and transform without biasing normal!

Check it out and download your copy over at www.cgted.com/

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