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	<title>Vidar Rapp &#187; zbrush</title>
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	<link>http://www.vidarrapp.se</link>
	<description>blog &#38; art dump</description>
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		<title>Alligator</title>
		<link>http://www.vidarrapp.se/2009/06/24/alligator/</link>
		<comments>http://www.vidarrapp.se/2009/06/24/alligator/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 23:15:27 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[game art]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/?p=464</guid>
		<description><![CDATA[Found this when going through a harddrive from last year, it&#8217;s the highres model of an alligator I made for the game Shellshock 2 whilst working for Rebellion Studios in the UK.
As far as I know the gator didn&#8217;t end up in the final revision of the game though.
]]></description>
			<content:encoded><![CDATA[<div id="attachment_466" class="wp-caption alignnone" style="width: 522px"><a href="http://www.vidarrapp.se/wp-content/alligator_maya_render-1024x768.jpg"><img class="size-large wp-image-466" title="alligator_maya" src="http://www.vidarrapp.se/wp-content/alligator_maya_render-1024x768.jpg" alt="textured and rigged lowpoly model" width="512" height="384" /></a><p class="wp-caption-text">Textured and rigged in-game model</p></div>
<p>Found this when going through a harddrive from last year, it&#8217;s the highres model of an alligator I made for the game Shellshock 2 whilst working for Rebellion Studios in the UK.</p>
<p>As far as I know the gator didn&#8217;t end up in the final revision of the game though.</p>
<div id="attachment_465" class="wp-caption alignnone" style="width: 522px"><a href="http://www.vidarrapp.se/wp-content/alligator_zbrush_02-1024x640.jpg"><img class="size-large wp-image-465" title="Alligator zbrush" src="http://www.vidarrapp.se/wp-content/alligator_zbrush_02-1024x640.jpg" alt="Alligator zbrush" width="512" height="320" /></a><p class="wp-caption-text">Alligator in zbrush</p></div>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Sculpting faces</title>
		<link>http://www.vidarrapp.se/2009/06/18/sculpting-faces-zbrush/</link>
		<comments>http://www.vidarrapp.se/2009/06/18/sculpting-faces-zbrush/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 18:35:16 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[portrait]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[zbrush]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/?p=461</guid>
		<description><![CDATA[I did these face studies after work today and yesterday respectively. I expect I&#8217;ll do more studies like these in the near future.  
]]></description>
			<content:encoded><![CDATA[<div id="attachment_478" class="wp-caption alignnone" style="width: 522px"><a rel="”lightbox”" href="http://www.vidarrapp.se/wp-content/vr_female_scetch01.jpg"><img class="size-large wp-image-478 " title="vr_female_scetch01" src="http://www.vidarrapp.se/wp-content/vr_female_scetch01-512x192.jpg" alt="Female face sculpt" width="512" height="192" /></a><p class="wp-caption-text">Female face sculpt</p></div>
<div id="attachment_479" class="wp-caption alignnone" style="width: 522px"><a rel="”lightbox”" href="http://www.vidarrapp.se/wp-content/vr_male_scetch01.jpg"><img class="size-large wp-image-479 " title="vr_male_scetch01" src="http://www.vidarrapp.se/wp-content/vr_male_scetch01-512x192.jpg" alt="Male face sculpt" width="512" height="192" /></a><p class="wp-caption-text">Male face sculpt</p></div>
<p>I did these face studies after work today and yesterday respectively. I expect I&#8217;ll do more studies like these in the near future. <img src='http://www.vidarrapp.se/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Al Swearengen</title>
		<link>http://www.vidarrapp.se/2008/03/23/al-swearengen/</link>
		<comments>http://www.vidarrapp.se/2008/03/23/al-swearengen/#comments</comments>
		<pubDate>Sun, 23 Mar 2008 17:08:58 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[zbrush]]></category>
		<category><![CDATA[character]]></category>
		<category><![CDATA[deadwood]]></category>
		<category><![CDATA[portrait]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/2008/03/23/al-swearengen/</guid>
		<description><![CDATA[
I think maybe I&#8217;ve been watching a bit too much Deadwood lately.
I did this sculpt on a whim this afternoon, without much reference. Hopefully some of the likeness still came across.
]]></description>
			<content:encoded><![CDATA[<p><a rel="lightbox[portrait]" href="http://www.vidarrapp.se/wp-content/al_render.jpg"><img class="alignnone size-medium wp-image-351" title="Al Swearenger" src="http://www.vidarrapp.se/wp-content/al_render.jpg" alt="" width="187" height="300" /></a></p>
<p>I think maybe I&#8217;ve been watching a bit too much Deadwood lately.</p>
<p>I did this sculpt on a whim this afternoon, without much reference. Hopefully some of the likeness still came across.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Robert &#8211; Highres head WIP</title>
		<link>http://www.vidarrapp.se/2008/03/14/robert-highres-head-wip/</link>
		<comments>http://www.vidarrapp.se/2008/03/14/robert-highres-head-wip/#comments</comments>
		<pubDate>Fri, 14 Mar 2008 16:47:13 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[mental ray]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[zbrush]]></category>
		<category><![CDATA[portrait]]></category>
		<category><![CDATA[realistic]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/2008/03/14/robert-highres-head-wip/</guid>
		<description><![CDATA[
Just another personal project, this time loosely based on a man from 3d.sk. Pretty happy with the texture for the head now, so when I work on him next I&#8217;ll do some bits of clothing/equipment (suggestions would be cool). Modelled, sculpted and rendered in Zbrush 3.
I will however try not to work on him until [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vidarrapp.se/wp-content/zbrush_head_render.jpg"><img class="alignnone size-medium wp-image-335" title="Head - rendered in Zbrush 3.1" src="http://www.vidarrapp.se/wp-content/zbrush_head_render.jpg" alt="" width="200" height="300" /></a></p>
<p>Just another personal project, this time loosely based on a man from 3d.sk. Pretty happy with the texture for the head now, so when I work on him next I&#8217;ll do some bits of clothing/equipment (suggestions would be cool). Modelled, sculpted and rendered in Zbrush 3.</p>
<p>I will however try not to work on him until I&#8217;ve finished my DW entry. Promise.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Dominance War first sculpting session</title>
		<link>http://www.vidarrapp.se/2008/03/14/dominance-war-first-sculpting-session/</link>
		<comments>http://www.vidarrapp.se/2008/03/14/dominance-war-first-sculpting-session/#comments</comments>
		<pubDate>Fri, 14 Mar 2008 15:25:19 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[sculpture]]></category>
		<category><![CDATA[zbrush]]></category>
		<category><![CDATA[female]]></category>
		<category><![CDATA[head]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/2008/03/14/dominance-war-first-sculpting-session/</guid>
		<description><![CDATA[
Ok, I&#8217;ve gotten the head/face pretty close to where I want it. Think of this only as a rough gesture however, as I still need to add in the horns etc. The dreads will have their own geometry eventually.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vidarrapp.se/wp-content/head_sculpt01.jpg"><img class="alignnone size-medium wp-image-344" title="Dominance War - Head sculpt" src="http://www.vidarrapp.se/wp-content/head_sculpt01.jpg" alt="" width="300" height="187" /></a></p>
<p>Ok, I&#8217;ve gotten the head/face pretty close to where I want it. Think of this only as a rough gesture however, as I still need to add in the horns etc. The dreads will have their own geometry eventually.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.vidarrapp.se/2008/03/14/dominance-war-first-sculpting-session/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Rock Iguana</title>
		<link>http://www.vidarrapp.se/2008/02/27/iggy/</link>
		<comments>http://www.vidarrapp.se/2008/02/27/iggy/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 14:35:16 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[zbrush]]></category>
		<category><![CDATA[black & white]]></category>
		<category><![CDATA[Iggy Pop]]></category>
		<category><![CDATA[render]]></category>
		<category><![CDATA[skinny]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/2008/02/27/iggy/</guid>
		<description><![CDATA[
Ok, I&#8217;ll call this one done for now, so that I can get on with my Dominance War entry.

Older version:

Modelling, sculpting and render in Zbrush, 4.3m polygons in total.
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.vidarrapp.se/wp-content/iguana8.jpg"><img class="alignnone size-medium wp-image-333" title="The Rock Iguana" src="http://www.vidarrapp.se/wp-content/iguana8.jpg" alt="" width="187" height="300" /></a></p>
<p>Ok, I&#8217;ll call this one done for now, so that I can get on with my Dominance War entry.</p>
<p><span id="more-332"></span></p>
<p>Older version:</p>
<p><img src="http://www.vidarrapp.se/wp-content/iggy_test.jpg" alt="The Rock Iguna - Iggy Pop." /></p>
<p>Modelling, sculpting and render in Zbrush, 4.3m polygons in total.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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