Sculpting faces
I did these face studies after work today and yesterday respectively, just for practice and testing out the topology of a new face mesh I’ve been working on.
I did these face studies after work today and yesterday respectively, just for practice and testing out the topology of a new face mesh I’ve been working on.
I think maybe I’ve been watching a bit too much Deadwood lately. I did this sculpt on a whim this afternoon, without much reference. Hopefully some of the likeness still came across.
Just another personal project, this time loosely based on a man from 3d.sk. Pretty happy with the texture for the head now, so when I work on him next I’ll do some bits of clothing/equipment (suggestions would be cool). Modelled, sculpted and rendered in Zbrush 3. I will however try not to work on him [...]
Put about an hour into making this, will continue on it tomorrow evening. Didn’t start recording at the very beginning, had probably done about 5 min work on it when I started recording. Likeness from photos, so it’s not 100% accurate, but I had fun doing it so who cares?