My new home in Uppsala, Sweden.
Comicon challenge update #2
Gameartisans.org: Comicon challenge entry
update: Here is my first pass on the model in zbrush
Some very rough conceptualizing, trying to get a feel for the character:
I was talked into having a go at this challenge by a friend of mine, so here’s my take on Daredevil. I will start modelling him tomorrow and hopefully I will make it in time for the deadline, unless moving takes up to much of my time. It was quite a while since I last did any kind of digital painting that isn’t texture work, so I greatly enjoyed sketching this.
Using Render Layers in Maya 8.5
Mental Ray – skin shading
Better skin with the mia_material
By combining the blurry reflections and built-in ambient occlusion of the mia_material with the layered subsurface scattering of the misss_fast_skin shader you can get great looking skin while maintaining artistic control.







