I think maybe I’ve been watching a bit too much Deadwood lately. I did this sculpt on a whim this afternoon, without much reference. Hopefully some of the likeness still came across.
Just another personal project, this time loosely based on a man from 3d.sk. Pretty happy with the texture for the head now, so when I work on him next I’ll do some bits of clothing/equipment (suggestions would be cool). Modelled, sculpted and rendered in Zbrush 3. I will however try not to work on him […]
Ok, I’ve gotten the head/face pretty close to where I want it. Think of this only as a rough gesture however, as I still need to add in the horns etc. The dreads will have their own geometry eventually.
Ok, I’ll call this one done for now, so that I can get on with my Dominance War entry.
A late addition to my matcap library, it’s a new skin material. It does a decent job of shading textured models too. Feel free to download the material using the link below. If you make something with it, please leave a comment! 🙂 Matcap skin 04 – Download
Added some more gear, fixed some minor proportion problems. Next up, a rocket pack?