I’ve finally concluded what the final look for this character will be. The screenshot below should illustrate it quite well I belive. Now I just have to construct the high resolution mesh, finalize and UV my lowpoly, render my textures and complete all the needed maps – in under 13 days.
I was recently hired as a 3D modeller at Avalanche Studios, working on their title “Just Cause” for Eidos!
Welcome to my blog! My name is Vidar Rapp and I’m a 3D Character Artist, hoping to make it big in the games industry!