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	<title>Vidar Rapp &#187; art</title>
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	<link>http://www.vidarrapp.se</link>
	<description>Character Artist</description>
	<lastBuildDate>Tue, 03 Jan 2012 20:39:27 +0000</lastBuildDate>
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		<title>Potemkin &#8211; Guilty Gear &#8211; BRAWL</title>
		<link>http://www.vidarrapp.se/2011/05/09/potemkin-guilty-gear-brawl/</link>
		<comments>http://www.vidarrapp.se/2011/05/09/potemkin-guilty-gear-brawl/#comments</comments>
		<pubDate>Mon, 09 May 2011 08:10:22 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/?p=829</guid>
		<description><![CDATA[My final submission to the Polycount BRAWL Tournament, the objective was to re-imagine a character from a fighting game. I chose to do my own take on Potemkin, from the game Guilty Gear. Potemkin A massive slave-soldier of Zepp, a floating continent controlled by a military dictatorship, Potemkin was forced into the first tournament by [...]]]></description>
			<content:encoded><![CDATA[<p>My final submission to the Polycount BRAWL Tournament, the objective was to re-imagine a character from a fighting game.</p>
<p>I chose to do my own take on <a href="http://images1.wikia.nocookie.net/__cb20091120040251/guilty-gear/images/a/ae/PotemkinSprite.gif" rel="lightbox-829">Potemkin</a>, from the game Guilty Gear.</p>
<p><strong>Potemkin</strong></p>
<p>A massive slave-soldier of Zepp, a floating continent controlled by a military dictatorship, Potemkin was forced into the first tournament by his superiors. However, during the tournament, the government of Zepp was overthrown in a revolt led by Gabriel, his mentor. Once Gabriel was made president of Zepp, Potemkin pledged his loyalty to the new government as a special agent.</p>
<p>Potemkin likes to draw, but is so strong, he can put four tons of pressure on a pencil with only his fingers. In his free time, he works at a bakery, known by his customers not as a killer, but instead, <strong><em>a gentle baker</em></strong>.</p>
<p><strong>Beauty Shot #1 and #2</strong></p>
<p><a href="http://www.vidarrapp.se/wp-content//2011/05/potemkin_beautyshoot1.jpg" rel="lightbox-829"><img class="alignnone size-large wp-image-826" title="potemkin_beautyshoot1" src="http://www.vidarrapp.se/wp-content//2011/05/potemkin_beautyshoot1-512x320.jpg" alt="" width="512" height="320" /></a></p>
<p><a href="http://www.vidarrapp.se/wp-content//2011/05/potemkin_beautyshoot2.jpg" rel="lightbox-829"><img class="alignnone size-large wp-image-825" title="potemkin_beautyshoot2" src="http://www.vidarrapp.se/wp-content//2011/05/potemkin_beautyshoot2-512x320.jpg" alt="" width="512" height="320" /></a></p>
<p><strong>Construction Sheet</strong></p>
<p><strong><a href="http://www.vidarrapp.se/wp-content//2011/05/potemkin_construction.jpg" rel="lightbox-829"><img class="alignnone size-large wp-image-827" title="potemkin_construction" src="http://www.vidarrapp.se/wp-content//2011/05/potemkin_construction-512x320.jpg" alt="" width="512" height="320" /></a><br />
</strong></p>
<p><strong>Texture Sheet</strong></p>
<p><img src="http://www.vidarrapp.se/wp-content/2011/05/potemkin_textures.jpg" border="0" alt="" /></p>
<p><strong>COMP Image:</strong> <a href="http://www.vidarrapp.se/wp-content/2011/05/potemkin_comp_image.png" target="_blank" rel="lightbox-829">http://www.vidarrapp.se/wp-content/2&#8230;comp_image.png</a></p>
]]></content:encoded>
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		<item>
		<title>Announcing CGPuppets.com</title>
		<link>http://www.vidarrapp.se/2011/03/16/announcing-cgpuppets-com/</link>
		<comments>http://www.vidarrapp.se/2011/03/16/announcing-cgpuppets-com/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 09:22:59 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[annoucements]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/?p=695</guid>
		<description><![CDATA[&#160; I&#8217;m proud to announce a new forum for Character Artists around the world. The ambition of CGPuppets.com is to become a hub for professional Character Artists working in the Games and Film business. &#160; Our goal is to make everybody feel at home and create a common platform to share ideas, technology, workflows and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.cgpuppets.com"><img class="aligncenter size-full wp-image-697" title="CG Puppets" src="http://www.vidarrapp.se/wp-content//2011/03/cgp.jpg" alt="CGPuppets.com - The Character Artist Forum" width="358" height="112" /></a></p>
<p>&nbsp;</p>
<p>I&#8217;m proud to announce a new forum for <strong>Character Artists</strong> around the world.</p>
<p>The ambition of <strong><a title="CGPuppets.com - The Character Artist Forum" href="http://www.cgpuppets.com">CGPuppets.com</a></strong> is to become a hub for professional Character Artists working in the Games and Film business.</p>
<p><span id="more-695"></span></p>
<div id="attachment_709" class="wp-caption aligncenter" style="width: 522px"><img class="size-large wp-image-709 " title="Bosch Kids" src="http://www.vidarrapp.se/wp-content//2011/03/boy-22-512x343.jpg" alt="" width="512" height="343" /><p class="wp-caption-text">Image credits: Angel Navarro; Design and Character Models. Jonatan Catalan; Prop Models and Render</p></div>
<p>&nbsp;</p>
<p>Our goal is to make everybody feel at home and create a common platform to share ideas, technology, workflows and design-philosophies with other character artists.</p>
<p>&nbsp;</p>
<div id="attachment_711" class="wp-caption aligncenter" style="width: 522px"><img class="size-large wp-image-711 " title="Fat Demon by Vladas Zukas" src="http://www.vidarrapp.se/wp-content//2011/03/fatdemon2-512x382.jpg" alt="" width="512" height="382" /><p class="wp-caption-text">Image credits: Character from Age of Conan by Vladas Zukas.</p></div>
<p>&nbsp;</p>
<p>As of now we have about 25 forum members, most of them veterans of the game industry. We hope to see you join their ranks soon!</p>
<p>&nbsp;</p>
<p><strong>update: </strong>We&#8217;re closing in on 40 members, more industry vets joining up!</p>
<p>&nbsp;</p>
<p>All the best,<br />
The CGPuppets.com-team</p>
<p>&nbsp;</p>
<h6>(account registration is open, but you will still have to be verified by an administrator before you can contribute to the forums)</h6>
<p>&nbsp;</p>
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		</item>
		<item>
		<title>nDo Normal Mapping Toolset</title>
		<link>http://www.vidarrapp.se/2010/10/05/ndo-normal-mapping-toolset/</link>
		<comments>http://www.vidarrapp.se/2010/10/05/ndo-normal-mapping-toolset/#comments</comments>
		<pubDate>Tue, 05 Oct 2010 15:35:05 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/?p=592</guid>
		<description><![CDATA[A tool by Teddy Bergsman I just want to introduce you to a great (and free!) toolset for quickly designing normal maps without ever leaving Photoshop. nDo is a melting pot of normal creation techniques created by my friend and co-worker Teddy Bergsman. Sculpt using custom brushes, create volumes from selections, paths or layers, apply filters, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.cgted.com"><img class="size-full wp-image-600 aligncenter" title="ndo_logo_darkbg" src="http://www.vidarrapp.se/wp-content/ndo_logo_darkbg.jpg" alt="ndo_logo_darkbg" width="254" height="139" /></a></p>
<p><strong>A tool by <a href="mailto:teddy.bergsman@gmail.com">Teddy Bergsman</a></strong></p>
<p>I just want to introduce you to a great (and free!) toolset for quickly designing normal maps without ever leaving Photoshop. <strong>nDo</strong> is a melting pot of normal creation techniques created by my friend and co-worker Teddy Bergsman.</p>
<p>Sculpt using custom brushes, create volumes from selections, paths or layers, apply filters, generate complexly multifaceted normal maps from height or photographs, rotate and transform without biasing normal!</p>
<p>Check it out and download your copy over at <a href="http://www.cgted.com">www.cgted.com/</a></p>
<p>/V</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Omar Epps</title>
		<link>http://www.vidarrapp.se/2010/01/25/omar-epps/</link>
		<comments>http://www.vidarrapp.se/2010/01/25/omar-epps/#comments</comments>
		<pubDate>Mon, 25 Jan 2010 18:47:26 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[actor]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[head]]></category>
		<category><![CDATA[house md]]></category>
		<category><![CDATA[mudbox]]></category>
		<category><![CDATA[omar epps]]></category>
		<category><![CDATA[sculpt]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/2010/01/25/omar-epps/</guid>
		<description><![CDATA[Work in progress, based on the likeness of actor Omar Epps (notable from the House M.D. tv-show).]]></description>
			<content:encoded><![CDATA[<div id="attachment_568" class="wp-caption alignnone" style="width: 522px"><a href="http://www.vidarrapp.se/wp-content/omar-texturing-previs.jpg" rel="lightbox-565"><img class="size-large wp-image-568" title="omar-texturing-previs" src="http://www.vidarrapp.se/wp-content/omar-texturing-previs-512x512.jpg" alt="Diffuse texture test" width="512" height="512" /></a><p class="wp-caption-text">Diffuse texture test</p></div>
<p>Work in progress, based on the likeness of actor Omar Epps (notable from the House M.D. tv-show).</p>
<div id="attachment_574" class="wp-caption alignnone" style="width: 522px"><a href="http://www.vidarrapp.se/wp-content/omar_likeness_wip.jpg" rel="lightbox-565"><img class="size-large wp-image-574" title="omar_likeness_wip" src="http://www.vidarrapp.se/wp-content/omar_likeness_wip-512x512.jpg" alt="Digital sculpture without diffuse color texture." width="512" height="512" /></a><p class="wp-caption-text">Digital sculpture without diffuse color texture.</p></div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Anatomy study</title>
		<link>http://www.vidarrapp.se/2010/01/08/anatomy-study/</link>
		<comments>http://www.vidarrapp.se/2010/01/08/anatomy-study/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 17:46:15 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[mudbox]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[2010]]></category>
		<category><![CDATA[actor]]></category>
		<category><![CDATA[base body]]></category>
		<category><![CDATA[head]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/?p=529</guid>
		<description><![CDATA[Just fooling around in Mudbox 2010 after work, having completely switched from using Zbrush for any production or personal creations.]]></description>
			<content:encoded><![CDATA[<p>Just fooling around in Mudbox 2010 after work, having completely switched from using Zbrush for any production or personal creations.</p>
<div id="attachment_607" class="wp-caption alignnone" style="width: 522px"><a href="http://www.vidarrapp.se/wp-content/base_man1.jpg" rel="lightbox-529"><img class="size-large wp-image-607" title="base_man" src="http://www.vidarrapp.se/wp-content/base_man1-512x355.jpg" alt="base_man" width="512" height="355" /></a><p class="wp-caption-text">Male base mesh</p></div>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>CGWorkshop: Blend Shapes in Mudbox 2009</title>
		<link>http://www.vidarrapp.se/2009/06/26/cgworkshop-blend-shapes-in-mudbox-2009/</link>
		<comments>http://www.vidarrapp.se/2009/06/26/cgworkshop-blend-shapes-in-mudbox-2009/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 10:09:20 +0000</pubDate>
		<dc:creator>Vidar Rapp</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[characters]]></category>
		<category><![CDATA[mudbox]]></category>
		<category><![CDATA[sculpting]]></category>

		<guid isPermaLink="false">http://www.vidarrapp.se/2009/06/26/cgworkshop-blend-shapes-in-mudbox-2009/</guid>
		<description><![CDATA[For the coming 8 weeks I&#8217;ll spend some time on completing this workshop with Bryan Silva. Really looking forward to it. Thankfully, I&#8217;ll be having my summer vacation during the first 4 weeks so I&#8217;ll have lots of time to focus on it. I&#8217;ll post an update here when I&#8217;ve finished the course.]]></description>
			<content:encoded><![CDATA[<p><a href="http://workshops.cgsociety.org/courses/000106/"><img class="alignnone size-full wp-image-516" title="106-Mudbox_title2" src="http://www.vidarrapp.se/wp-content/106-Mudbox_title2.jpg" alt="106-Mudbox_title2" width="407" height="52" /></a></p>
<p>For the coming 8 weeks I&#8217;ll spend some time on completing this workshop with Bryan Silva. Really looking forward to it.</p>
<p>Thankfully, I&#8217;ll be having my summer vacation during the first 4 weeks so I&#8217;ll have lots of time to focus on it. I&#8217;ll post an update here when I&#8217;ve finished the course.</p>
]]></content:encoded>
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