Author Archives: Vidar Rapp

Potemkin – Guilty Gear – BRAWL

My final submission to the Polycount BRAWL Tournament, the objective was to re-imagine a character from a fighting game. I chose to do my own take on Potemkin, from the game Guilty Gear. Potemkin A massive slave-soldier of Zepp, a floating continent controlled by a military dictatorship, Potemkin was forced into the first tournament by [...]

nDo Normal Mapping Toolset

A tool by Teddy Bergsman I just want to introduce you to a great (and free!) toolset for quickly designing normal maps without ever leaving Photoshop. nDo is a melting pot of normal creation techniques created by my friend and co-worker Teddy Bergsman. Sculpt using custom brushes, create volumes from selections, paths or layers, apply filters, [...]