Mecha sculpt

Zbrush sculpt

I was browsing conceptart.org a while ago and came across this great concept image by Andrew Ley, which I saved for later use.

Found it on a pendrive a couple of days back and decided to give it a go in Zbrush, just to see how it would go. This model is sculpted from a basic sphere more or less, so it will need to be re-topologized and cleaned next.

Hope you like it!

7 Responses to Mecha sculpt

  1. klong says:

    Ser riktigt bra. Skit cool. I like !

  2. Matt Ostgard says:

    Sweet. How long did it take you?

  3. Very solid, good work. I think sculpting is a bit underrated when it comes to inorganic modeling for games.

  4. Vidar Rapp says:

    Matt> Im guessing between one and two hours. :)

  5. Dominic Qwek says:

    Very cool stuff. I had the pleasure of working with My Andrew, he is one talented artist.

  6. Vidar Rapp says:

    Dominic: Thanks alot! Im totally stoked to have you comment on my stuff, you’ve been a great inspiration to me personally! :)

    And yes, Andrew is wildly talented.

  7. Mecha sculpt says:

    [...] & portfolio            Mecha sculpt I was browsing conceptart.org a while ago and came across this great concept image by Andrew Ley, [...]

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>