2007
10.16

Mecha sculpt

Zbrush sculpt

I was browsing conceptart.org a while ago and came across this great concept image by Andrew Ley, which I saved for later use.

Found it on a pendrive a couple of days back and decided to give it a go in Zbrush, just to see how it would go. This model is sculpted from a basic sphere more or less, so it will need to be re-topologized and cleaned next.

Hope you like it!

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7 comments so far

Add Your Comment
  1. Ser riktigt bra. Skit cool. I like !

  2. Sweet. How long did it take you?

  3. Very solid, good work. I think sculpting is a bit underrated when it comes to inorganic modeling for games.

  4. Matt> Im guessing between one and two hours. :)

  5. Very cool stuff. I had the pleasure of working with My Andrew, he is one talented artist.

  6. Dominic: Thanks alot! Im totally stoked to have you comment on my stuff, you’ve been a great inspiration to me personally! :)

    And yes, Andrew is wildly talented.

  7. [...] & portfolio            Mecha sculpt I was browsing conceptart.org a while ago and came across this great concept image by Andrew Ley, [...]

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