2007
10.16
10.16
I was browsing conceptart.org a while ago and came across this great concept image by Andrew Ley, which I saved for later use.
Found it on a pendrive a couple of days back and decided to give it a go in Zbrush, just to see how it would go. This model is sculpted from a basic sphere more or less, so it will need to be re-topologized and cleaned next.
Hope you like it!
Ser riktigt bra. Skit cool. I like !
Sweet. How long did it take you?
Very solid, good work. I think sculpting is a bit underrated when it comes to inorganic modeling for games.
Matt> Im guessing between one and two hours.
Very cool stuff. I had the pleasure of working with My Andrew, he is one talented artist.
Dominic: Thanks alot! Im totally stoked to have you comment on my stuff, you’ve been a great inspiration to me personally!
And yes, Andrew is wildly talented.
[...] & portfolio Mecha sculpt I was browsing conceptart.org a while ago and came across this great concept image by Andrew Ley, [...]