Monthly Archives: October 2007

Baking Occlusion

Just a short tutorial on baking occlusion in maya using bake sets and mental ray, click on the thumbnail for the three step tutorial. If anything seems unclear or poorly worded, give a shout out in the comments and I’ll do my best to clear it up. On another note, this method works very good [...]

Mecha sculpt

I was browsing conceptart.org a while ago and came across this great concept image by Andrew Ley, which I saved for later use. Found it on a pendrive a couple of days back and decided to give it a go in Zbrush, just to see how it would go. This model is sculpted from a [...]